January 14, 2009

2008 FUTUREGAMEZ AWARDS
~ PART 3 ~

Welcome to the third and final part of the 2008 Futuregamez.net Awards where we pick the big ones; the best graphics and sound in PSP and PS3 games and then, finally the Best Overall Game of 2008. If you missed Part 1 or Part 2 of the awards where the best and worst of 2008 as well as best developers, peripheral and games in each genre were awarded then I would suggest you go there to check out the other winners first. If you've checked them out then read on...

Note: Sadly, due to the lack of releases in 2008, we have decided to drop the Best Graphics and Best Sound for PS2 from consideration.


Best Sound in a PSP Game
Winner: God of War: Chains of Olympus (Ready at Dawn)
There is no denying that this game rocks visually, but it's also up to the task sonically. Ready at Dawn are the best PSP developers out there (at least they were until they moved onto other platforms after the release of this game), and God of War: Chains of Olympus manages to demonstrate that even the small handheld can pack a punch. Great speech is backed up with superb music and thumping effects.
Runners Up: Patapon (Pyramid), Crisis Core: Final Fantasy VII (Square-Enix).

Best Graphics in a PSP Game
Winner: God of War: Chains of Olympus (Ready at Dawn)
While there was some debate about this game getting the best PSP audio, there was no doubt at all that visually Ready at Dawn's title was the best on the PSP in 2008. While not quite up to the standards of the PS2 games, it's certainly not too far off and is easily one of the most visually impressive PSP title on the market to date.
Runners Up: Crisis Core: Final Fantasy VII (Square-Enix), Everybody's Golf 2 (Clap Hanz).

Best Sound in a PS3 Game
Winner: Dead Space (EA Redwood Shores)
We never previewed, or reviewed, this game for reasons which regular readers may be aware of. We do, however, own this game and have played through it twice now, and it has provided some of the 'shit your pants' scariest audio that we have ever heard. Indeed, we put this right up there with the Alien movies in terms of atmosphere. You'll be jumping out of the seat if you have a great surround sound system. Turn down the lights, crank up the volume and expect to be scared shitless. Thankfully the game is also quite entertaining.
Runners Up: Grand Theft Auto IV (Rockstar North), Metal Gear Solid 4: Sons of Liberty (Kojima Productions).

Best Graphics in a PS3 Game
Winner: Metal Gear Solid 4: Sons of Liberty (Kojima Productions)
2008 was the year when the PS3 really came into its own with several brilliant titles in contention for the best visuals in a PS3 title. So how did this game beat out the likes of Rockstar's title, and one of the most customisable titles on the planet? Well quite simply it was the attention to detail. From the opening battle in the city streets, to the 30+ minute cut-scenes this game has it all, and it all looks stunning. Levels are varied in design and location, Snake is probably as detailed as any videogame character ever, and even small details like smoke from cigarettes, weapon details, and textures look superb. A tough call between the three games here, but the slight edge goes to Kojima Productions.
Runners Up: Grand Theft Auto IV (Rockstar North), LittleBigPlanet (Media Molecule).


BEST OVERALL GAME OF 2008

WINNER: LittleBigPlanet

Developer: Media Molecule
Publisher: Sony
Distributer: Sony
Release Date: 7/11/2008

There were several games up for contention this year each with there own strengths. Bethesda Softworks' Fallout 3 is a brilliantly designed, and detailed, RPG; Metal Gear Solid 4 is a technical marvel, while Grand Theft Auto IV had some of the best storytelling in a game - ever. But we come back to LittleBigPlanet for a couple of reasons.

The first is the brilliantly addictive gameplay with one of the most lovable characters ever seen. With full customisation Sackboy, or Sackgirl, becomes even more lovable and this customisation carries into the online gameplay so everyone can see your style. Secondly the 2D gameplay is engrossing with some superbly crafted levels from Media Molecule. The primary reason for selecting this as Game of the Year is the way in which you can create, and share, content with millions of other gamers online, and then play through the levels with three other players from around the globe. It's a brilliant inclusion for this game, and takes the concept of content sharing and online multi-player gaming to an entirely new level on consoles. Brilliant.

LittleBigPlanet is a worthy winner of the 2008 Futuregamez Game of the Year.

Runners Up: Metal Gear Solid 4 (PS3, Kojima Productions), Fallout 3 (PS3, Bethesda Softworks), God of War: Chains of Olympus (PSP, Ready at Dawn), Grand Theft Auto IV (PS3, Rockstar North), Resistance 2 (PS3, Insomniac), Burnout Paradise (PS3, Criterion), Civilization Revolution (PS3, Firaxis), Crisis Core: Final Fantasy VII (PSP, Square-Enix), Dead Space (PS3, EA Redwood Shores).


Return to Part 1 of the 2008 Future Gamez Awards.
Return to Part 2 of the 2008 Future Gamez Awards.

I hope you enjoyed reading this Awards for 2008. If you have any comments feel free to e-mail me at the usual address: admin@futuregamez.net.