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August 12, 2006
Every Extend Extra - PSP Preview
Release Date Distributer Publisher Developer Anticipation Players Price
8/2/2007FuntasticBuena Vista GamesQ? Entertainment1-2$69.95

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Every Extend Extra is a visual treat.
If you know your PSP games then you'll certainly know about Lumines. That game is one of the greatest puzzle games of all time with a superb mixture of graphics, audio and gameplay. Now the creator of that title, Q Entertainment's Tetsuya Mizuguchi, is back with an all new title - but rather then being a puzzle game this is more of a shooter. To be honest though that previous statement is a bit misleading. This isn't an all-new game, but in fact Every Extend Extra is a redeveloped PC game heading to the PC with improved visuals and audio.

In Every Extend Extra gamers have to evade enemy attacks and then use perfect timing to blast their foes in a colorful display of explosive chain reactions. The bigger the chain reaction, the higher the score, and the larger the rewards. It's a simple system, but one which could take quite a while to master.

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Most objects are insects in this level.
In terms of game modes the game comes with an Arcade mode which, as with all games, lets you get straight into the meat of the action. The arcade mode is comprised of nine seperately themed levels each of which includes a boss to defeat at its conclusion. Next up is a Caravan mode which allows gamers to select what levels they want while a Boss mode allows you to battle against the bosses in the game. Multi-player gamers will be pleased to hear the game includes a Versus mode as well as the option to game share. It seems all the right bases have been covered by Q? Entertainment. Oh, did I also mention that the original PC game is included in this package? It is.

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The PSP version looks wonderful.
Graphically Every Extend Extra is a stunner. While the PC version was impressive (we've got our hands on that one here), Q? Entertainment have really ramped up the visual effects for this PSP title. Each level is now a very seperate theme while the visual effects are simply amazing. Explosions go off leaving some wonderful pyrotechnics not seen since the PS2 launch title Fantavision. Actually that game isn't that good looking these days - but it was groundbreaking for its time, much like this game promises to be on the PSP.

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The effects are simply stunning.
Another aspect of the game which has been reworked is the music which, for the Japanese version at least, includes tracks by qp, USCUS, Dan Balan and h.ueda - and are some of the most hardcode dance tracks we've ever heard in a game. Hell some of these tracks make music from bands like Ultra-Sonic and Scooter seem slow! Given the frantic pace of the gameplay the music is perfectly suited.

While there has been no confirmation of a European or Australian release for Every Extend Extra as yet the Japanese version has just hit that market, and the US version is due in November. Hopefully we'll get our hands on the title by Christmas. (Update: The game is due out in Australia through Funtastic in early February 2007).