The original release of Darksiders II took place in August 2012 and was a game that we enjoyed, however when publisher THQ filed for bankruptcy in December that year the game, sadly, was effectively lost to customers when stock ran out. Fortunately Nordic Games purchased the THQ brand and more importantly this franchise. The company, with developers Gunfire Games (made up from developers from Vigil Games), are updating Darksiders II for the latest generation of consoles.
Darksiders II follows the exploits of Death, one of the four horsemen of the Apocalypse, in an action-packed tale that runs parallel to the events in the original Darksiders game. This epic journey propels Death across an expansive gameworld as he tries to redeem his brother, War, the horseman blamed for prematurely starting the Apocalypse in Darksiders.
The game gets an upgrade from last-gen visuals.
This is a third person action adventure game with RPG elements. The game takes place across netherworld environments, including "The White city", an outpost where angels live and "The Eternal Throne", a floating fortress where the Lords of the Dead stand guard over souls that need to be cleansed. Although Death is the most feared of the Four Horsemen, his physical abilities are very different than his brother, War. Death is far more nimble, and relies on a combination of melee and ranged attacks. In combat Death's primary weapon is his huge iconic scythe, with a wide range of other weapons and usable items that must be gathered as the game progresses. Weapons can be dual-wielded, upgradable armor can be acquired for protection and Death has access to his terrifying and powerful mount, Despair.
With a completion time of around 30 hours this is certainly value for money but this "Deathinitive Edition" isn't just a direct port of the original title but also includes all the DLC released for the game including The Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov's Axe, Van Der Schmash Hammer, Fletcher's Crow Hammer, Mace Maximus, Argul's Tomb - some of these are expansions adding hours to the game length. Not only has the DLC been included but the game has been reworked and tuned for balancing and loot distribution with the inclusion of this DLC.
Moving onto a new generation of hardware brings with it the expected improvements to visuals. The game no runs at 1080p resolution, and we hope 60fps, but this is still to be confirmed. It's not only resolution that is improved but also the texture quality, lighting and shadows.
Darksiders II is out on PS4 in October 2015.
To get a true reflection on just how much of an improvement this updated version of this game provides, check out these two screenshots. This first screenshot is from the last-gen version of Darksiders II, while this second screenshot is from the update PS4 version. It certainly demonstrates the differences between the two versions and that the developers have put some time into this title.
We had quite a bit of fun with this game on the PS3 when it launched a couple of years ago (check out that review here) so we're hoping that Nordic Games, with the development team at Gunfire Games bring this game up to a modern standard. With all the DLC included for free, and a cheaper $AU59.95 launch price here in Australia, and despite the rather silly name, Darksiders II: Deathinitive Edition is probably a release worth keeping an eye on, especially if you missed the original release. Expect the game to hit the shelves in the late October/early November.
So there aren't a lot of videos for this PS4 release available as yet, however a week ago the developers at Gunfire Games held a Livestream where the developers talk about the game and play it. Just skip forward to get to various gameplay moments.