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October 4 2010
Star Wars: The Force Unleashed II - PS3 Preview
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Using some Force Powers in TFU2.
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Starkiller uses some Force Lightning.

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The Force Unleashed II is due out October 2010.
Star Wars is certainly a favourite movie franchise of mine - it offers a complete universe of characters, and storylines and more importantly for gamers plenty of action too. The Force Unleashed was LucasArts' 2008 title based in the universe which followed Darth Vader's apprentice Starkiller, had some great gameplay and a decent storyline and went on to sell an impressive 7 million units worldwide. Was there ever any doubt that there would be a sequel? Of course not, and with almost 90% of the same development team working on this sequel we expect a similar, and probably superior level of quality to the game.

Set between the events of Episode III and Episode IV this sequel sees Starkiller return (and if you've played the first game you're probably wondering how that happens!?) with over-the-top Force powers and embarks on a journey to discover his own identity and to reunite with his one true love, Juno Eclipse. In Star Wars: The Force Unleashed II, Starkiller is once again the pawn of Darth Vader—but instead of training his protégé as a ruthless assassin, the dark lord is attempting to clone his former apprentice in an attempt to create the Ultimate Sith warrior. The chase is on – Starkiller is in pursuit of Juno and Darth Vader is hunting for Starkiller.

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Starkiller takes on a heavier enemy.
Again The Force Unleashed II is a third person action game. Starkiller has all-new Force powers and the ability to dual-wield lightsabers. The developers are promising improved controls and targeting (not that we found the previous game too cumbersome anyway actually) as well as new powers such as the deceptive Mind Trick, which turns enemies against their allies. Star Killer now has Force Fury where his attacks and force powers are exponentially increased. It will also be possible to customise your character with new costumes and power-enhancing light saber crystals while all-new challenge levels will allow you to test and hone your Force Power skills.

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Look out behind...
So what other changes have been made for this sequel. Well gone are the 100 or so AI controlled enemies and this time the developers have focused on around 20-25 enemies, each with much more detailed attack patterns and believable AI then the enemies in the first game. While not confirmed, success of DLC for the first game almost assures post-release support for this game too.

One disappointing aspect of this title is that the developers have decided not to include any form of multiplayer modes at all. We can understand there is a big focus on the story and visuals as one would hope, but in this day an age and this far into a consoles life-cycle, to totally neglect online gameplay seems a missed opportunity.

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Starkiller uses the force.
Technically the game looks extremely polished and uses Havok, Euphoria, and Digital Molecular Matter for the physics and animation systems and as you can see from the surrounding screenshots the development team really has captured the look of the Star Wars universe with realitic locations, force powers and weapons effects. Sound too should impress as the developers have full access to the original sound files from the Star Wars universe thanks to Skywalker Sound and you can bet that the game will be filled with classic John William Star Wars theme music too.

No doubt about it we're very keen to get our hands on the final version of The Force Unleashed II. It's been a lean couple of years for Star Wars fans but with this game due out, the Blu-Ray's next year, and then Star Wars: The Old Republic on PC later on this is a very exciting 12 months.