Another issue I had with the game is that enemies are pretty dumb - stupid even. While DMM's engine allows enemies to do neat things like hang on to each other if you're using Force Grip to send them into the air, when it comes to attacks they tend to stand out in the open and fail to take cover when you're throwing objects at them.
On a technical level I actually found that despite an installation of 2.6GB there was quite a bit of loading, before the levels, every time you die, and most annoyingly when you hit the Select button to upgrade your abilities and powers. A final disappointment is that the game lacks Trophy support. Sure, these have only recently been added to the PS3's abilities, but by now I was hoping that some games, and particularly the bigger ones such as this, would have added in support. Perhaps they will be added a little later on...
The Force Unleashed uses LucasArts' own proprietary engine known as "Ronin" but expands upon this with Havok to handle the physics. As well as those engines Pixelux Entertainment's DMM (Digital Molecular Matter) is used on occasion for destructible objects so that every time you smash something - for instance a pane of glass - it smashes differently depending on the force of angle of the attack. Now we did say on occasion because strangely the engine isn't applied to every object in the game world.
Sadly there are a couple of issues with the graphics. At times you will notice some pop-up and also a bit of draw in. While disappointing they don't detract from the gameplay. What does cause issues though is the cameras which don't really track enemies close to the screen too well anyone in the foreground between Starkiller and yourself will disappear off the screen making it hard to direct attacks. This could have easily been quite easily solved by zooming back a little on the action. Another slight issue is the drop in frame rate occasionally, especially when things get very busy on screen. Small, but noticeable.
If there is one 'big' disappointment with the games audio it's that the original voice actors haven't been used in the game, most notably that of James Earl Jones for Darth Vader. While the voiceovers by Matt Sloan (Darth Vader) and Sam Witwer (Emperor Palpatine) are very good and probably as good as we could expect for stand-ins, it simply isn't the same - especially with the theatrical voices being so iconically etched into our minds.
If you're a Star Wars fan such as myself, this is a bit of a no-brainer. It expands upon the mythology of the franchise with some key plotlines and moments and does it with much bravado. While there are some small disappointments they don't detract from the overall experience that is Star Wars: The Force Unleashed.
Review By: Dave Warner