Sonic & All-Stars Racing Transformed - PS3 Preview
Five Star Games
At the start of the race...
Gilius from Golden Axe racing a plane.
Tales in Sonic & All Stars Racing Transformed.
Ever since the first Mario Kart cute kart racing games have always been big-selling family friendly titles. It's pretty strange then that Nintendo have really been left to their own devices over the years to capture that market. In recent times however things have changed with Sony prepping LittleBigPlanet Karting and Sega releasing Sonic & All-Stars Racing a couple of years ago and now the sequel to that game Sonic & All Stars Racing Transformed. From developers Sumo Digital this looks like a very entertaining game indeed.
We're not sure how much story will be included in this game, but the biggest selling point is, of course, being able to race in vehicles that transform using your favourite characters which in this game include Sonic, Tails, Knuckles, Amy Rose, Dr Eggman, Shadow the Hedgehog, AiAi (Super Monkey Ball), Amigo (Samba de Amigo), Beat (Jet Set Radio), B.D. Joe (Crazy Taxi), Gilius Thunderhead (Golden Axe), Vyse (Skies of Arcadia), Joe Musashi (Shinobi), Nights (NiGHTS), Realaa (NiGHTS), Danica Patrick (Nascar Racer), Ralph (Wreck-It Ralph film), and Metal Sonic (which is exclusive to the Bonus Edition). The Nintendo Wii U version of the game will also allow you to use the Mii avatar.
Even Crazy Taxi makes it into the game.
Sonic & All-Stars Racing Transformed also sees the popular All-Star moves return with a brand new mechanic allowing your All-Star bar to power up faster if you race daringly and stylishly. An all new fair weapon system ensures that weapons fired at your vehicle can either be blocked or evaded once you have gained the skills to do so, making each race a unique and exhilarating experience whether itís on water, in the air or on land. Old rivalries can be settled and new track records set in the enhanced online multiplayer mode for up to 8-players simultaneously (the game supports 4-players offline too), whilst the Grand Prix mode and competitive Battle Arenas will prove that Sonic & All-Stars Racing Transformed is certainly set to change the rules of the race.
The brand new dynamic environments and tracks in Sonic & All-Stars Racing Transformed are once again inspired by SEGAís illustrious gaming history. When the road falls away beneath you on Super Monkey Ballís Temple Trouble track your car transforms into a boat and speeds down the rivers and rapids, whilst the Panzer Dragoon inspired track, Dragon Canyon, takes you into the sky in complete control of your plane, barrel rolling to out-manoeuvre rivals and obstacles before transforming back in to a car and racing to the finish line.
Racing around the Arcadia inspired level.
Visually this game looks pretty nice with bold colours, great tracks and fantastic characters. It will be the first game to make use of the new "Sumo" game engine, and will run at 30fps. The games soundtrack is being composed by Richard Jacques who has worked on over 30 game scores including LittleBigPlanet, Mass Effect and several Sonic titles.
As this generation comes to a close there's still plenty of great games coming to the systems, and for families Sonic & All-Stars Racing Transformed looks like a fantastic way to spend some time together. Sumo Digital are fantastic racing developers and this game, the second in the franchise, looks like amping up the game in all areas. Expect a release in mid-November 2012.
Check out the "Tracks & Vehicles" trailer for Sonic & All-Stars Racing Transformed. Check it out...