Set 2,000 years before the original game Sacred 2 revolves around the mysterious power known as T-Energy. For a long time it was the angelic Seraphim who watched over the T-Energy and therefore over the fate of the entire world. They passed their knowledge on to the High Elves, so that they could benefit from T-Energy. T-Energy helped the realm of the High Elves to experience an incomparable boost of prosperity, making it the reigning culture in Ancaria. Soon there was a heated dispute among the High Elves as to how and to what purpose the T-Energy was to be used. Every party wanted to use the power. The dispute changed to irresolvable conflict, causing a rift between the High Elves. A terrible Civil War raged among the High Elves, resulting in all participants becoming losers. Their realm collapsed and with it the entire power structure.
Before we delve into this review I have to admit that I have not played through the game entirely. Doing so would require a massive amount of time. After six hours I had barely scraped through 4% of the total map, after 15 hours it was around 15%. You can see that this is an incredibly long game with a tonne of land to explore. At the moment I'm around 40% of the total land explored, so I am, for the sake of a speedy review, going to review this game even though I haven't completed it. Needless to say I've put a fair chunk of time into this game. To give you some idea of the size of this game the developers have apparently included around 100 main quests to complete, and around 600 side-quests. See now why we haven't finished this game? It will take weeks of playing several hours a day to get through this monster release. Travelling from one side of the map on foot can take hours, it's that big.
As with the original title you can also mount creatures to ride around the lands. These horses come in pretty bog standard form, or fully prepared for battle. These give you a tactical advantage on the battlefield. There are also "special mounts" which are limted to the class you have selected at the beginning of the game but include creatures such as tigers, giant spiders or lizards among others. These mounts can even be equipped and upgraded as you desire.
So what other issues do we have with Sacred 2? Well if anything it may be too big for its own good. I'm not talking about the 20+ square miles of terrain, but the sheer number of quests on offer. In fact you spend so much time completing all the quests and side-quests, that the storyline seems to get lost in the shuffle. It's not uncommon to go a couple of hours without advancing the story one bit. Other issues we have include the menu system which is a little confusing at times (although admittedly it is hard to see how the developers could have simplified this). Also annoying is the poorly implemented map system which doesn't mark our objects that your character can't traverse such as steep hills and cliffs. It means you can spend a few minutes travelling to a location only to find you need to go all the way back and on the other side of a mountain range. Finally the game is repetitive, no doubt about it. While you can go through the game avoiding conflict with other beings, you could also rack up a kill count in the thousands within a handful of hours.
Visually Sacred 2 manages to impress on some levels, and disappoint on others. Firstly the good news is that this PS3 game does look superior to the XBox 360 version, slightly. The game is rendered at 1080p and for the most part holds a pretty solid 30fps, with the occasional dip and occasional screen tearing as well. Actually, there's quite a bit of screen tearing - too much for out liking. The developers intentionally left the V-Sync turned off in order to keep the frame rate as high as possible.
Sacred 2: Fallen Angel is a monster title and that may indeed work against it to some regard with such a massive amount of information, menus and settings available it almost becomes overwhelming for the casual gamer. With solid visuals (albeit with screen tearing), audio and gameplay this hack and slash RPG is one which fans of the genre may want to check out. Review By: Dave Warner
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