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July 10 2010
R.U.S.E. - PS3 Preview
Release Date Distributer Publisher Developer
16/9/2010UbisoftUbisoftEugen Systems
Offline Players Online players Price Anticipation
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Parachuting into the battlefield.
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A fighter plane going down in flames!

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Missiles are raining down in R.U.S.E.
R.U.S.E. is such an interesting title. Not only because it's a RTS game heading to the PS3 which is quite a rarity, but because the game offers a unique control method. Originally due for release in late 2009, then Q'1 2010, then June 2010 the game is now due in September 2010, but at least there's a very good reason for the delays. The PS3 version of the game will use the Playstation Move controller as an interface however we haven't seen this in action for ourselves - to us this would have been a great title to show off at Sony's E3 Presentation, but it wasn't there - not even in video form.

R.U.S.E.'s main campaign mode in the game sees you playing as either the United States or Nazi Germany. This campaign is comprised of 23 missions which should take around 15 hours to complete. But how does this game differ from other RTS titles? Well one key element is the ability to use decoys to trick the opposition forces into miss-deploying their forces, or sending them towards a trap you've set.

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A tank formation out in the plains.
So what exactly are these decoys. Well besides moving and ordering troops around the maps to battle enemies you can use decoys, or ruses, to trick the opposing force and these come in a number of ways. Decryption allows you to reveal all the enemy movements, Dummy Building creates a decoy building, Blitz Plan doubles your units speed in a sector for a swift attack, Fanaticism sees allied units fighting to the death while Reverse Intel mixes up the details the opponent sees so your light vehicles look like heavy vehicles and so on. There are plenty more for the final game too.

Of course a game such as this is perfectly suited to online gameplay and Eugen Systems have developed online gameplay for two players in either a co-op or battle mode for up to 8-players. Recently a PC demo of the game also acting as the online Beta in recent months. The developers took considerable feedback from gamers and have used this to implement changes to the final game. While the campaign mode only gives you a choice of two forces the online game gives you a choice of U.S.A, Germany, U.K, France, Italy and the Soviet Union.

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Moving the units around the battlefield!
Visually the game certainly looks impressive thanks to Eugen Systems' proprietary IRISZOOM Engine which allows for large maps with plenty of detail and large-scale battlefields. Apparently the game will use FMV in parts for certain events and according to Sony's website the game will run at 1080p, although we're unsure if this is native or scaled resolution.

R.U.S.E. really is a bit of an unknown quantity even only a couple of months before release. It's launching on September 16th in Australia - the same day as the Playstation Move controller which is supported in this game. Time will tell if Ubisoft have a winner here, but it's certainly looking positive.