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September 4 2011
Rayman Origins - PS3 Preview
Release Date Distributer Publisher Developer
18/11/2011UbisoftUbisoftUbisoft Montpellier
Offline Players Online players Price Anticipation
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Rayman Orirings retains plenty of humour.
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Rayman is getting pulled underwater.

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Now this is one massive boss.
Announced at E3 2010, Rayman Origins is a game we've been dying to get our hands on. Ever since the first game was released on PSOne (as well as other systems) in 1995 we've been in love with the character with invisible limbs. The platforming was fantastic, artwork gorgeous and plenty of amusing moments and characters. So what's Rayman Origins about then?

When the Glade of Dreams is overrun by nefurrious Darktoons, the Fairy Council hastily invokes Rayman to save the day. To help him, Rayman teams up with his best friend, Globox, and two crafty wizards, the Teensies. Together, the world's most hilarious team of heroes will need to restore peace to the Glade or watch as their beloved home vanishes like a bad dream.

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Rayman Origins is out this November.
Interestingly while the game was announced at E3 2010, at the time it was expected the game would be an episodic downloadable title with the first episode due by the end of the year. It soon became apparent however that this game could be so much more, and Ubisoft moved the title to a full production with retail release.

Essentially this title remains a platform game as per previous games, and we can expect plenty of puzzle solving, tough bosses and frantic action. Humour has always played a part in the series and as you can see from the surrounding screenshots that should remain here. Impressively the game also includes 4-player drop-in, drop-out co-op gameplay which given the nature of the game should be a hoot!

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Rayman kicks Globox.
Rayman Origins the first game to use Ubisoft's UbiArt Framework which allows the developers to create hand drawn artwork, scan it into the game engine, and then have the game engine manipulate the image as required by creating, for instance, flex points where characters' joints would be located. The engine also allows the game to run at 1080p resolution at 60fps. Let's just hope the frame rate is rock steady.

Just as Sonic is much more impressive in two dimensions, we feel the same for Rayman as well, although his 3D outings have been pretty solid as well. Certainly the visual style here is unique and Rayman Origins looks impressive.