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December 3 2007
Race Driver: GRID - PS3 Preview
Release Date Distributer Publisher Developer
15/6/2008AtariCodemastersCodemasters
Offline Players Online players Price Anticipation
12-?$TBA
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Check ou the trackside detail.
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Note the blurring on objects further away.

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This folks, is a PS3 screen.
With so many racing games competing for recognition in the games industry any new entry really needs to stand out and take notice. A couple of months ago Codemasters released the very impressive Colin McRae DIRT. It has certainly been one of the PS3's highlights to date. Codemasters are back with a new game called Race Driver: GRID. What must first be pointed out is that this game isn't a sequel to the V8 Supercars (or TOCA Race Driver - which is where the confusion likely comes from), but an all-new franchise.

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Collisions. Damage will also be included.
Known as Race Driver One earlier in development and for the initial announcement the game is shaping up quite nicely - although details are a little thin on the ground still. Race Driver: GRID will take players to beautifully realised and dramatic race locations over three continents to compete in an unprecedented variety of racing events. Packed with the most powerful race cars new and classic, circuit and drift players will compete to conquer the most prestigious official race tracks and championships and then go beyond to compete in challenging city-based competitions, through to road events and urban street races.

As Ralph Fulton, Chief Game Designer, states "GRID focuses on everything that happens between the start grid and the chequered flag: the drama, the rivalries, the aggression and the crashes. This is not a game about collecting cars or spending all of your time in the front-end tuning suspension settings or designing liveries. We want to make racing exciting again."

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Check out the cathedral detail!
In Europe, race gamers will compete on the greatest official tracks in prestige Marques including Aston Martin, Koenigsegg and Pagani. Iconic cities across the U.S. including San Francisco, Washington DC and Detroit and each with their own atmosphere and events play hosts to diverse street races. Here, high-performance V8 muscle cars set the pace in aggressive closely fought pack competitions.

In the Far East, Japanese racing culture sets the tone where night races, including Drift racing, take drivers through neon illuminated cities and to outlying mountain roads. There is also the opportunity to compete in races that operate on the fringes of legality in the back streets and industrial areas of Yokohama.

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Yet another gorgeous screenshot (albeit 360).
Graphically the game is looking mighty sharp, and the developers are indeed using the same engine that powered Colin McRae DIRT. Lighting, trackside detail and the cars should all look superb and if their rally game is any indication the frame rate should be rock solid too (at least on the PS3 version).

There's still a lot more development to go on this title. It's not due until mid-2008, but with at least six months to go we can only expect things to get even better - if that's possible. We can only hope, and prey, that unlike Codemasters recent Colin McRae DIRT we will actually get some decent online gameplay in this title. Expect Race Driver GRID to hit the starting line in mid-June 2008.