Not to be confused with the 2005 Black Box game of the same name, this 2012 version of Need for Speed: Most Wanted is a completely new title, not a remake or HD upgrade of the last-generation title. Indeed, this latest title in EA's hit series has been developed by UK outfit Criterion Games - a company which we've held up as the best arcade racer developer since their original Burnout title hit the PS2 in 2001. So what can we expect from this game? Read on...
Need for Speed Most Wanted offers players an expansive open world where they can choose their own path to become the Most Wanted. Players have the freedom to drive anywhere, discover hidden gameplay, take down rivals, challenge friends or just hang out and toy with the cops. Everything they do counts towards the end goal of becoming the #1 on their personal Most Wanted list.
Coming 8th in an online race...
This game is an open-world racer which, much like Criterions Burnout franchise, you can drive around anywhere in the world at any time. As you explore the world there are start and finish points to each race, but how the vehicle gets from one to another is completely up to you - the world is littered with shortcuts. As you progress though new races will be unlocked, new vehicles will become available and new weapons can be mastered. Yes, there are weapons in the game.
With a title Most Wanted it comes as little surprise to hear that the police play a major role in the game. As soon as a player is spotted speeding, crashing or driving dangerously anywhere in Fairhaven City, cops are alerted and the heat is on! Heat on the player will increase the longer a chase continues, escalating faster if the player disables or destroys police vehicles.
Amazing to thing these are current-gen visuals.
Multiplayer is going to be a large focus for this game, but the developers have put a focus on integrating this into the main game to make it a seamless experience with no menus or lobbies to be found. Supporting up to 8-players online in the PS3 game the multiplayer offers up a variety of game modes, and of course races will be a major focus.
A new feature called "CloudCompete" is a cloud-based scoring system that tracks Speed Points and game accomplishments across multiple platforms - not only can you earn points when playing the game on console, but then when you move to iOS, Android and PSVita. Naturally the game will have complete stat tracking, thanks to Criterion's AutoLog 2, and the ability to compare progress with your friends including the best times, highest scores in a pursuit, longest jumps and most cars among other things.
NFS: Most Wanted in Pursuit mode.
NFS: Most Wanted is powered by "an evolved Chameleon engine from Hot Pursuit!" which is Criterion's proprietary game engine. Given the company's pedigree of open-world racers with the Burnout franchise we would be gob-smacked if this wasn't short of spectacular. Indeed this really is a spectacular looking title - the screenshots littered around this preview attest to that, but check out the video below just to get a sense of how fast, and slick this title really looks. It's amazing, so make sure you check it out below.
This game looks tremendous and with Criterion handling development we expect nothing short of a fantastic title. With a release set for early November, the 1st in fact, there isn't long until we get our hands on this racer.
Below are two trailers for Need for Speed: Most Wanted, the first focusing on Single Player, the second on Multiplayer. Both are definately worth a watch...