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July 19 2007
Tom Clancy's Ghost Recon Advanced Warfighter 2 - PS3 Preview
Release Date Distributer Publisher Developer
23/8/2007UbisoftUbisoftUbisoft
Offline Players Online players Price Anticipation
12-16$119.95

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Plenty of explosions and debris.
Tom Clancy's Ghost Recon Advanced Warfighter 2 has been a long time coming to the PS3. We actually expected the game to be released around the same time as the PS3 launched last March, but as time went on the title was delayed more and more. Indeed the XBox 360 title is very impressive, and a straight port would have been most welcome. We're not getting that. Indeed Ubisoft are going all out to enhance this PS3 version with a host of new features and enhancements.

Itís 2014, and the soldier of the future returns to encounter a new and more imminent threat along the recently completed wall on the U.S./Mexico border. The Ghosts are more powerful with an upgraded Integrated Warfighter System (IWS) but will have only 72 hours to assess the threat and stop the rebels from reaching US soil and launching a nuclear attack. With a border thatís 1,900 miles long and an enemy that doesnít play by the rules, this is a job for the U.S. militaryís most elite fighting unit. This is a job for the Ghosts.

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One of the many multi-player levels.
GRAW2 is basically a third person shooter, but you're not on your own as you are able to issue commands to a small squad of soldiers under your command. Not only that but it's also possible to call in air strikes for those times when you're pinned under enemy fire. So what of your squad. Well there are several members including Scott Mitchell as the leader, Alicia Diaz as the sniper, Joe Ramirez as the Rifleman, Alex Nolan as the media, Paul Smith as the rigleman, Bo Jenkins as a grenadier, Marcus Brown as a gunner and John Hume as the Anti-Tank man. There's a good mixture there, and certainly enough firepower to get the job done. Vehicles in the game include the Abrams tank, Apache chopper, Bradley Little Bird, V22 Osprey and M.U.L.E.

One of the unique selling points of this series is the Cross-Com, which in this game Ubisoft are dubbing Cross-Com 2.0 due to the improvements over the original game. Basically this system puts a window in the top-left of the screens so you can see what friendly forces are doing and also receive new information about the missions as well as assisting you with issuing commands to squadmates or call in airstrikes. Enemy AI has also been given a boost for added realism, as has the AI of your own squadmates.

So what is new about this PS3 version? Well the main addition is support for the Sixaxis motion sensing. YOu can now drive the supports (drone, M.U.L.E.) with the Sixaxis while also changing the stances for Mitchell with the controller. The developers are also promising you can 'change the Rules of Engagement' with the Sixaxis - whatever that means. Other tweaks include increased consistency between single player and multi-player modes in terms of scope, movement and aiming while the big addition is the addition of 14 new multi-player maps bringin the total up to 32.

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Now that's an explosion!
Of course this game isn't just about the single-player mission but also includes extensive online modes for up to 16-players at a time. The bulk of the multi-player is played on the 32 adversarial multiplayer maps each of which includes an expanded arsenal of multinational weapons, character customisation options, new optimizing re-spawn system, new female operatives and hundreds of new game mode options. Besides this GRAW2 includes 2 new coop modes, "Evasion" and "Exfiltration", to vary the game experience in multiplayer while the developers are also including a 6 mission co-op campaign with a fully immersive experience and storyline. Featuring open-ended play that rewards teamwork as you play with up to sixteen players.

Graphically GRAW2 looks the business, it was impressive on XBox 360 and we expect no less from this PS3 version. Of particular note are the wonderful smoke, explosions, fires and debris that litter the battle torn levels. The same goes with the audio which should be atmospheric and lively with plenty of aggressive use of surround sound. With some great PS3 exclusive additions this game looks like being worth the wait, but fortunately that wait is almost over with a release now set down for August 23.