G-Force the movie and game is about a group of highly-trained covert guinea pig spy agents, codenamed G-Force. Naturally, they are the only team that can save the world from an evil billionaire and his army of robot appliances. There's nothing too surprising about the storyline, or the outcome, but I was a little disappointed that there was no background given to how these rodents became so, well, special-ops. Video game adaptations offer a big opportunity to expand the storyline and universe from the big-screen versions, but little effort has been taken here.
In this action game you play Darwin who must travel through a series of locations, defeating enemies and reaching the goals. There is plenty of platforming required, and the jetpack on Darwin allows him to traverse large gaps, run at great speed, or boost up to high ledges and locations.
Fortunately the developers have given you a fair arsenal of weapons and gadgets to help take out enemies. As well as your usual Cluster Rifle, Plasma Gun and Pulse Cannon the game throws more obscure weapons at you including the Flame Thrower, Freeze Gun, Shot Bolter and Homing Missiles. As you progress through the game these can be upgraded to hold larger amounts of ammo by spending the SaberSense chips which you collect by defeating enemies or smashing open crates. Three weapons can be mapped to the Square, Triangle or Circle buttons, but you can switch these over at any time to ensure you have the best possible weapons. The main weapon though is an electric which which is pretty good a taking out several near-by enemies.
There are a couple of disappointments with this game the primary one being the lack of multi-player, either offline or online. Given that the single player takes around 8-10 hours to get through it would have been nice to have some extra content or mini-games to keep us amused.
Certainly one of the most interesting aspects of this game is the visuals. Sure there's nothing here that pushes the most number of polygons, the best frame rate, or the most detailed textures. Where this game comes into its own though is the inclusion of 3D visuals. Yes, you will have to wear those silly red and cyan (blue) anaglyph glasses which are provided with this release, but it does bring the game into, well, the third dimension. It's a pretty good effect overall and while anaglyph 3D is probably the worst of the 3D technologies, it's the only practical choice in homes at the moment.
Also impressive was the voice work throughout the game. While Nicolas Cage, Tracy Morgan and Penelope Cruz have not reprised their roles for the video game, Sam Rockwell, Roxana Ortega, Bill Nighy and John Favreau have and there are plenty of wisecracks and dialogue driven moments throughout the movie. Music is acceptable, as are the audio effects.
With the movie aimed at youngsters it's not surprising to see the game also developed with that target audience in mind. If you have youngsters that liked G-Force at the cinemas then you may want to add this to your shopping list.
Review By: Dave Warner