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June 18 2011
F.E.A.R. 3 - PS3 Preview
Release Date Distributer Publisher Developer
29/6/2011WB GamesWB GamesDay 1 Studios
Offline Players Online players Price Anticipation
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F.E.A.R. 3 includes plenty of haunting images.
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An enemy leaps at Point Man.

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Action in the subway...
As a franchise F.E.A.R., which stands for First Encounter Assault Recon, has been a phenomenal success with sales of just under 2 million units on consoles for the first two games, and many more copies on PC. This third game, being developed by Day 1 Studios, aims to bring back the fear from the first game, and make amends for a solid, but uninspiring second game released in early 2009. So what's this third game about...

Nine months ago, Point Man and his F.E.A.R. squad were tapped to stop an unknown man who had commandeered a secret battalion of telepathically-controlled supersoldiers at the Armacham research facility in the Northwestern US city of Fairport. During the mission Point Man learned that the man wasn't working alone. In fact, the very people Point Man was working to destroy were his telepathic, cannibalistic brother, Paxton Fettel, and his tortured and physically powerful mother, Alma Wade-products of Armacham's perverse paranormal experiments. Despite this revelation, Point Man moved forward with the standing F.E.A.R. team orders to stop the targets at any cost. In a last-ditch attempt to end the pairs homicidal rampage, the F.E.A.R. team set in motion an explosive series of events that seemingly accomplished their goal but at the cost of ravaging the city, its inhabitants and almost all of Point Man's squad mates.

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Taking on a helicopter gunship.
For months following the blast, events in Fairport have made it clear that Alma's psychic influence survived-and worse, her paranormal power is growing and spilling into reality. Now her supernatural agony repeatedly rocks the city as she attempts to secure the survival of her bloodline and reunite her family. Armacham's security force remains violently focused on eliminating all evidence of the events in the city, and the remaining F.E.A.R squad carries on the mission to stop Alma.

With the chain of command broken and Point Man calling his own shots, where will his allegiance lie? With his brother Paxton Fettel, back from the dead, arriving with an unclear agenda and refusing to leave Point Man's side? With his pregnant mother Alma and her horrifically twisted, yet immensely powerful paranormal existence? Or with his remaining F.E.A.R. squad brethren who are hell bent on saving the world, but at the cost of destroying the only blood ties Point Man has ever had?

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F.E.A.R. 3 is due out in late June.
As with previous titles in the franchise this is a First Person Shooter but has plenty of atmosphere and frights built into the game however the developers are upping the ante with improved frights, a co-op gameplay system which will allow online or offline play, and an improved cover system.

Multiplayer will also play a prominent role in this game with the developers including four different modes. In order to differentiate the game from the market the developers haven't included the standard game modes like Deathmatch, but are looking to offer something different. The first two modes are "Soul Survivor" and "Soul King" which sees either one person, or the entire team becoming a spectre, needing to take control of AI humans in order to defeat the enemies. Another mode called "Contractions" takes place on small maps for up to four players which sees Alma trying to overrun your position. The final mode is "Fucking Run" which sees you to move as quickly as possible from the approaching wall of death. These game modes all sound like fun and should extend the game life considerably.

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Things are getting bloody in F.E.A.R. 3.
Visually F.E.A.R. 3 certainly looks impressive with plenty of moody, atmospheric settings which are just right to scare the living daylights out of you. Needless to say we expect the same from the audio.

Originally scheduled for a late 2010 release, then March 2011, then May 2011 and now late June 2011 the series of delays has been a bit disheartening for gamers, but given the superb first title and "probably not quite as good as we reviewed it, but still better than some would say" sequel we're quite keen to check out this third outing which looks to up the ante in all areas which given the amount of FPS competition at the moment is a good thing. Oh, Kudos to Warner Brothers for releasing the game in Australia for $79.95 - a much fairer price point that ALL games should be release for here.