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January 27, 2007
F.E.A.R. - PS3 Preview
Release Date Distributer Publisher Developer
26/4/2007VivendiSierraMonolith Prod./
Day 1 Studios (PS3)
Offline Players Online players Price Anticipation
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Particle effects are great.
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Another intense battle.

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Flame effects are pretty awesome.
It's a strange world we live in. I only just managed to pick up a copy of F.E.A.R. for the PC, completed it thinking how wonderful it would be on a large screen through the Playstation 3 and then only a matter of days later received a press release from Vivendi stating that one of the biggest games of Christmas 2005 was indeed coming to Sony's new console. While the original PC game was developed by Monolith Productions this Playstation 3 version is being developed by Day 1 Studios - a company with a strong track record so we're not expecting any disappointments.

The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.

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Damn, time to duck for cover.
Although you can't really tell from the surrounding screenshots F.E.A.R. is a first person shooter, but with a dose of horror thrown in to ramp up the atmosphere. Players have a range of weapons at their disposal including the corkscrew missile launcher, rapid-fire battle cannon, and sub-nuclear blaster that turns enemies to pillars of ash as well as your standard machine guns, pistols and grenades.

What we can confirm is that F.E.A.R. on the PS3 will include exclusive single and multiplayer content not found in the original PC disc. One of the new levels appearing may be one confirmed for the XBox 360 which sees the player riding shotgun in a high speed car chase, pursued by assassins on motorcycles and enemy attack helicopters.

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Who the hell is that girl!
The game will include multi-player as well. We haven't got any details on the PS3 version as yet but the XBox 360 game will include support for 16-players online with Deathmatch and Capture the Flag game modes confirmed. We expect the same, if not more for the Playstation 3 version.

Graphically F.E.A.R. looks pretty close to the PC version (indeed all the screenshots in this preview are from the PS3 game), although in places the texturing looks a little softer. Still the XBox 360 game is confirmed to have HDR Lighting with the PC game lacked, and we expect the PS3 game to also have that inclusion. The game will also include real-time per pixel lighting, shadow volumes, normal mapping, and advanced shaders - it looked stunning on the PC and will look stunning on a big HD TV in your lounge room that's for sure.

While Vivendi originally announced the game as a launch title in all territories the game was not released in America last November. Indeed it won't be out there until March 13. European and Australian gamers will see the title a couple of weeks after launch on April 26 - hopefully. With more content then the already spectacular PC game this looks like a title many gamers would do well to pick up.