Given the events in the game take place a short time from the movie it’s going to be hard to avoid spoilers, so if you haven’t seen the movie yet you’d be best served by skipping ahead two paragraphs. The game starts with Gwen Stacy, Peter Parker’s girlfriend, taking him for a tour through the Oscorp building. Oscorp, through Dr. Connors, had been working on ‘cross-species’ experiments where human DNA was mixed with animal DNA. The experiments had terrifying results and it is believed Oscorp is now closing down their cross-species experiments, and are focusing on nanobot research under Dr. Alistaire Smythe. However early on during the tour Gwen and Peter see a real life cross-species walking around under heavy guard, which suggests the experiments aren’t truly over yet. Smythe has created robots that will attack cross-species if they get loose, and during the tour robots and cross-species appear agitated at the sight of Peter Parker – after all, Spiderman is the king of cross-species. Before the tour goes much further some cross-species break free, killing or infecting most Oscorp employees in the process. Now it is up to Spiderman to find a cure and rid Manhattan of the cross-species threat.
As mentioned at the top of the review, combat in The Amazing Spiderman closely mirrors that of the Batman Arkham Asylum and Arkham City games. For those unfamiliar with those games here’s the run-down - square attacks, triangle dodges, circle shoots web at your enemies and L1 retreats temporarily (Spiderman web-rushes his way to a nearby wall). Stringing together combinations gives you access to signature moves that take out enemies with a single button press and also boosts the experience earned. During combat Spiderman can also interact with objects like vending machines, and with the push of a button he’ll pick these up and launch them at nearby enemies. This is a great technique for rapid crowd-control. Stealth also plays a role in the game, with stealth takedowns earning a lot of experience, and generally keeping you hidden from other enemies. On the hardest difficulty setting stealth is a key part of the game as you’ll lose more battles than you win by taking on a group of enemies head on. Being stealthy is easy enough seeing as Spiderman can stick to any ceiling or wall, and if you do happen to get spotted you can usually jump between walls for a while and eventually the enemies will lose track of you. It’s not always that easy though so it pays to be careful.
There are also plenty of Tech Upgrades to unlock, for which you need tech points, earned by destroying robot enemies or found as a pickup during levels. Tech upgrades do things like improve your web strength to keep enemies immobilized for longer when you Web-shoot them, increase the speed of your Web-shooters and give you new skills for taking enemies down, like permanently sticking them to nearby walls. There are stacks of tech point pickups to find in the game, but even if you don’t find all of them you should be able to upgrade everything by the time the story ends. During story missions you’re in an enclosed area, such as the Oscorp building, the sewers or a bank. In between these missions you’re given the freedom to roam all of Manhattan and complete various side quests to help out the local residents. There are all sorts of side quests to do, from taking sick citizens to medical shelters, returning escaped mental patients to the police, stopping petty crimes (by beating criminals senseless), help break police deadlocks (by beating criminals senseless), help the police end car chases safely and complete Xtreme challenges like races. You’ll also be tasked with taking photos of enemies, finding proof of Oscorp’s involvement and various strange goings-on around Manhattan.
One thing that can be said of The Amazing Spiderman is that it doesn’t lack for collectibles to find. During story missions there are 166 audio-tapes, magazines, Oscorp manuals and tech point pickups to find. Audio-tapes provide a bit more background to the story and characters, while magazines and Oscorp manuals give you an experience boost. That’s not all though - there are a mammoth seven-hundred comic book pages to find (you’re only rewarded with a bronze trophy if you find them all!) around Manhattan – six-hundred on the ground or on top of buildings, and one-hundred floating through the air. With so many littered around the place you’ll acquire a couple of hundred without trying, but finding all seven-hundred will keep you busy for quite some time.
Somewhat surprisingly the game supports the Playstation Move controller. Less surprisingly the results are a bit mixed. While it takes a while to get used to the controls, they start feeling natural within the first hour. Tapping the trigger makes Spiderman jump, while holding the trigger down makes him Web-swing. You Web-Rush with L2 (if you’re using a normal controller instead of a navigation controller like I was), and L2 also interacts with object. You attack by pushing the Move button, and dodge using ‘x’. The one element I found hard to control using the Move was the camera – I couldn’t get it to what I wanted to, even though it’s supposedly controlled by pointing the on-screen cursor where you want it to go. The biggest issue with The Amazing Spiderman is that a lot of the side quests aren’t particularly enjoyable. There’s no shortage of things to do, but given they tend to be dull and repetitive you may not be inclined to complete them. That leads us to the fact that The Amazing Spiderman is a short game if you focus exclusively on completing the story. I’d say the story is around 6-7 hours long if you skip the side quests, and that’s not a lot of bang for your buck. A much smaller issue is that while Spiderman is a joy to control in open spaces, he’s a lot harder to control precisely when things get tight or you want to move him small distances. The camera also struggles in these situations, and while it by no means ruins the game, it’s still a little frustrating.
Interiors look decent, though the textures are a bit plain up close, and there are lots of jaggies around straight objects like doorframes and filing cabinets. The jaggies are off-putting at first, but it won’t take long before you stop noticing them. On the plus side Spiderman looks great, and the way his suit deteriorates as he takes damage is a neat touch. Whether he’s on foot or flying on webs, Spidey moves with a grace and fluidity that’s easy to enjoy. Humans and cross-species look just ok, but some of the robot bosses you fight look fantastic.
The Amazing Spiderman is at the top of the class as far as movie tie-ins go, and it’s a decent enough game in its own right. As with every Spiderman game, the feeling of freedom you get while swinging around is empowering, and the combat, derivative as it is, is much improved from previous Spiderman games. The one thing holding the game back is the uninspired and repetitive side quests that may not keep you interested for long. Without them the game is quite short so you may not feel like you got much bang for your buck. That said The Amazing Spiderman is definitely worth checking out if you’re a fan of Spidey or his movies. Review By: Mike Allison
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