August 10, 2002
V8 Supercars Australia - Preview
Release Date Publisher Developer Rating Players Price
27/8/2002CodemastersIn-House1-2$99.95

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Promo art. Other screens are real.
Who could have ever imagined a couple of years ago that the console industry would become big enough that developers would ever consider releasing a game including the Australian V8 racing series. Codemasters are the developers to be thanked for this as V8 Supercars Australia, or TOCA Race Driver as it is known as in Europe, includes not only the Australian V8 series but 12 other racing series' from around the world. Although the game will be released here as V8 Supercars Australia the game will still include all the other leagues, teams and options of the European game.

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The tree-lined Adelaide circuit.
The list of cars included in V8 Supercars is impressive with a wide range of 42 vehicles to race in the 13 championships. The car list includes the Ford Falcon and Holden Commodore SS (VX) for the Australian series but also includes cars such as the Lexus IS200, Alfa Romeo GTV, Subaru Impreza WRX Type-R Version 6, Saab 95 Aero, Lotus Sport Elise, Chevrolet Corvette Z06 and many more. As you can tell from the surrounding screenshots the developers have put a lot of effort into the car models which are just as impressive as those seen in Gran Turismo 3: A-Spec.

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Hopefully the frame rate holds up.
The track listing is equally impressive with the Australian tracks including the Adelaide Street Circuit, Phillip Island Grand Prix Circuit, Mt Panorama Bathurst, Eastern Creek Raceway, Oran Park Raceway, Canberra Street Circuit and Sandown International Motor Raceway. Other tracks are from countries such as the UK (Brands Hatch - Indy and GP circuits, Oulton Park, Silverstone, Donnington Park), Germany (Hockenheimring - Short and GP circuits, Norisring), America (Las Vegas, Charlotte, Bristol Speedway) Japan (Fuji, TI Circuit AIDA), and many more to bring the track count up to 38 in total.

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Ahhh good old Big Kev...
Codemasters are renowned for the accuracy of their TOCA racing games, and this latest version looks better then ever before. The developers are promising realistic car mechanics with realistic handling and collisions. One of the best things is that Codemasters have been granted permission by the car manufacturers to include visible damage to the cars utilising the FEM system as used by the crash test industry. Hopefully this damage will also extend to affecting the handling of the cars. To polish off the game the developers have used motion captures for the story elements within the game while the company has also employed professional script writers, composers and directors. Sound effects have also be recorded at actual events to retain the authenticity of the cars.

You'd be hard pressed to find a single race fan who wouldn't be interested in this title. Behind the Gran Turismo series Codemasters TOCA games are probably the most respected. Rev heads can get ready for the ultimate ride. Expect an Australian release of this stunning looking title in late September 2002.