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January 13, 2005
Red Ninja: End of Honor - Preview
Release Date Publisher Developer Anticipation Players Price

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It's a bloody game.
The developers of Red Ninja: End of Honor Tranji are a new Japanese development team formed from New Corporation and Opus, but are already showing a lot of promise with this title which Vivendi have picked up for release in Europe. Essentially a ninja title early video and screens are quite reminiscent of Sega's Shinobi and Sony America's The Mark of Kri - not a bad combination if ever there was one. The storyline is one which the developers have spent some time on and actually used the talents of Shinsuke Sato (a Japanese writer and director) and as expected this game is set in Japan at the height of the Ninja era.

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Taking out the enemy.
Japan in the 1500's, the power of the samurai class is fading and the use of the Ninja has become necessary to hold any political power in this chaotic time. Kurenai a young girl who’s world is destroyed when she and her father are attacked by the deadly Black Lizard Clan, who captures her and brutally hangs her by a wire and ''left'' to die. Miraculously, she survives and is rescued and adopted into a clan where she obtains complete mastery of her unique weapon, the wire. Kurenai has pledged her undying loyalty to her new family. She now lives to avenge her father’s death and will go to any means necessary to destroy the Black Lizard Clan.

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Using the Tetsugen.
The developers are promising a fair bit from this title. Obviously the game is quite stealth based allowing you to sneak past enemies on many occasions. Being a female you will also be able to use seduction to get close to the enemies before surprising them. Weapons will play a major part in the game. Using knives is an obvious weapon for hand-to-hand combat but the developers are taking some liberties by including weapons such as blowguns, smoke bombs and rocket explosives. Another weapon is the Tetsugen which is essentially a long wire which can cut up enemies. You can see this in the picture to the right here.

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Peeking around the corner.
Graphically the game could do with a bit more spit an polish - it's certainly no where near the brilliance of Ninja Gaiden from Tecmo on the XBox. The levels are quite sparse, although the locations seem varied enough (sadly the only screens available seem to all be from the one level). The animation on characters already looks quite nice with some fantastic attacking moves from Kurenai. Speaking of graphics this game has copious amounts of blood when you kill an enemy - although it is quite comical, almost like Kill Bill at times with blood gushing everywhere.

Vivendi are targeting a March release for this game so there is still time to make this a great title.