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February 22, 2006
Onimusha: Dawn of Dreams - PS2 Preview
Release Date Publisher Developer Anticipation Players Price
23/3/2006CapcomCapcom1$79.95

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Graphics do look quite polished.
One of the biggest success stories on Playstation 2 is Capcom's Onimusha series. Onimusha 3 was a fantastic title, and despite Capcom claiming it would be the last it was never going to be the end of the series. And now we have a new title, Onimusha: Dawn of Dreams. Onimusha: Dawn of Dreams promises to exceed its predecessors by delivering an ambitious saga with more intense gameplay, expansive environment and a new fighting system that allows for the control of various characters throughout the game; creating a deeper and gripping experience that the series is known to deliver. Let's start with the storyline in Onimusha: Dawn of Dreams.

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Now that's a weapon.
With devilish aspirations of controlling the strange, deformed Genma creatures and using them to take over the entire land, Nobunaga Oda was put down by an Onimusha, a wielder of the power of the Oni, inside the inferno that was Honno-ji Temple, and disappeared without a trace...

With Nobunaga’s death, the Genma forces that had been ravaging all of Japan disappeared into the night. After Nobunaga’s demise, Hideyoshi Toyotomi took control of the land, and everyone thought a period of peace and tranquility had arrived once again. However, peace is often short-lived…

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Powering up.
On June 29, 1596, a strange planet with a mysterious glow suddenly appeared in the sky. And from this day forth, Hideyoshi was a different man, and natural catastrophes began happening all over Japan. As fear and anxiety grew in the hearts of men, the Genma started to reappear. Time passed, and it became 1598.

As chaos slowly spread, Hideyoshi started a quest to gather cherry trees from all corners of the land to the capital. At the same time, somewhere not far off, a young warrior who possessed the dark power of the Oni stepped forward. And at that very moment, the wheels of fate started to turn, various schemes and machinations propelling it forward ever faster...

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More great effects.
By assuming the role of Soki, a young warrior who possesses incredible power, along with several other cohorts to try and thwart Hideyoshi’s pursuit for power. Onimusha: Dawn of Dreams includes major enhancements to the franchise such as new character interactions and evolved cooperative gameplay elements. With a brand new game system, players can choose a fellow warrior to assist Soki in battle at any given time. Watch as the pair combine their power to perform ultimate attack moves to eliminate enemies. Furthermore, gamers can order his or her ally to wait, attack or act on the defensive. Players can also rapidly change between the two onscreen characters, allowing them to control the partner he or she had escorted into battle, relegating the main hero to ally status.

The game also possesses a compelling cast of warriors, each with their own unique abilities, attacks and storyline including: Soki, with his broadsword, is viewed amongst the Oni as the world’s last hope against the Genma and whose power could potentially be humanity’s greatest threat; Akane can unleash the power of her Oni Eye that gives her various special abilities. Her mastery of the martial arts grants extra mobility to wield her sword with speed and grace.

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Now that's an enemy!
As with previous games in the series the graphics really are pushing the Playstation 2 to its limits. The effects and character modeling are superb and we can hope for a rock steady frame rate as well.

The developers are keen to stress that gamers need not be familiar with the previous stories to play this game, it is a quite seperate story as it picks up with Nobunaga’s successor, Hideyoshi Toyotomi, as he aligns himself with the insidious Genma forces. Expect Onimusha: Dawn of Dreams to be released mid-March 2006 at the bargain price of only $79.95 in Australia.