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December 16, 2004
Mortal Kombat: Deception - Review
Release Date Distributor Developer Players Rating Difficulty
17/11/2004Red AntMidway1-2, 2 MA15+Medium
Save Size Sound Format Vibration 60Hz Mode 50Hz Border Widescreen
659KBStereoYesYesYesYes

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Oh yes... It's bloody!
With Namco's Tekken 5 still six months away at least, and almost no other fighting games released this year fighting fans have pinned a lot of hope on this title. The previous game in the series, Mortal Kombat Deadly Alliance, was well received by both press and public alike. This second game is quite an update with many new additions, not least of which is online gameplay.

Gameplay in Mortal Kombat Deception is very similar to that in the previous game. Each of the fighters has three fighting styles which can be switched between with the press of the L1 button. Two of these styles are hand combat while the third includes a weapon of some kind.

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The Chess Kombat game...
In terms of game modes the main Kombat Mode includes the Arcade mode, Versus mode and Practice mode. There isn't any revolution here, but there didn't need to be and each of the game modes is perfectly implemented. The Konquest mode returns yet again in Mortal Kombat: Deception and is essentially a large free-roaming adventure game. While playing this game In Konquest Mode, explore a huge free roaming adventure to acquire fighting tips, secrets and more. Sure it's no Final Fantasy, but will keep you playing well into the night.

There are two main extra modes in this game. The first of these is Chess Kombat which plays much like a real game of chess, except that when two pieces occupy one square they enter into a battle, it's possible that the person who moved into the square could still lose it in battle. There are a couple of other small inclusion such as the ability to set a trap for instant death to the opponent landing there, green squares will replenish health and spells can be used by the sorcerers. It's a neat twist, but to be honest unless you're a chess fan you're probably not likely to spend too much time here.

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The Konquest mode...
The second extra game mode in Mortal Kombat: Deception is the much more accessible Puzzle Kombat. In this mode, which plays much like Tetris, players have to connect several coloured blocks together and then detonate them with a detonation block. The more you detonate the more blocks get dropped on the opposition. This game really had me engrossed for days.

Of course the big addition which many gamers have been so keen to try out is the online gameplay. While the game utilises GameSpy the gameplay is pretty solid. Of course this depends on your connection to the opposition, but even from Australia to America the game is more then playable.

One addition which many people will be happy to see return is the Krypt where you can "purchase" koffins which hold extras such as concept art, renders, photos and more. These can then be viewed in the Kontent menu option. By adding over 400 unlockables Midway have certainly increased the longevity of the title with many koffins only unlocked as you progress through the Konquest mode.

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Puzzle Kombat.
There really is little to complain about with this game. Perhaps a cheat to enable easy fatalities would be nice. I still remember the old single-button fatality cheat for Mortal Kombat on PC... it was wonderful. In terms of gameplay it would be nice if you stuff up a combo that you could recover rather then get constantly pummeled by the opponent every single time. Still, all-in-all this is a great package with few complaints.

It must be said that graphically this game is pretty sweet. The character models in particular are superb and move much more fluidly then in previous games. The backgrounds also deserve special mention. While some will be eerily familiar to fans of other fighting games (such as the island level) each level is wonderfully detailed, with several now incorporating different levels to fight on. When it comes to graphical options not only do you have a choice of 50Hz or 60Hz, but also widescreen and Progressive Scan... well done Midway!

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What the hell...
Sound has always been a fairly impressive component in Midway's Mortal Kombat titles, and this one exceeds those from the past. The music is atmospheric but more importantly the sound effects are brutal. You really hear every bone crunching impact and itís wonderful. This is rounded off by some good speech highlighted by the menacing announcer.

If you're a Mortal Kombat fan then this game is one which you will love. In my book this is the best game in the series with plenty of extras and unlockables to keep you playing for weeks. Mortal Kombat: Deception is a winner.

Review By: Dave Warner

GRAPHICSThe best Mortal Kombat game ever, not quite up to Sega or Namco.
87%
SOUNDProbably the hardest sounding fighting game ever. It's brilliant.
90%
GAMEPLAYThe fighting is impressive and Puzzle and Chess work very well.
85%
VALUEPlenty of value with tonnes of unlockables, and online gameplay.
90%
OVERALLMortal Kombat: Deception is a superb title worthy of inclusion in any gamers collections. It's bloody as hell, and quite brutal - pretty much what we all want to see. The extra modes and online gameplay round out an engrossing package. Certainly recommended.
87%

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