July 1, 2001
Fur Fighters: Viggo's Revenge (PS2) - Review
Fur Fighters: Viggo's Revenge is such a hard title to review. The game first appeared on the Dreamcast in July 2000 and received an impressive 91% from us here. But this is a year later, the Playstation 2 is arguably a more powerful console then the Dreamcast, and the developers have opted to modify the games characters from 3D polygon models to 2D cell shaded ones similar to those in Jet Set Radio on the Dreamcast and XBox. Why have the developers done this? Does the game still hold up in it's own right? Is it a worthwhile purchase for Playstation 2 owners?
|The cell shaded characters look cool.|
Fur Fighters: Viggo's Revenge is a First Person Shooter following the escapades of the Fur Fighters, a band of no-nonsense animal warriors that joined forces years ago to defeat the villainous General Viggo. Now he's back, and as part of his vile plan for world domination has kidnapped the Fur Fighters' families. To make matters worse, he's mutated their closest kin to fight against them. Now it's their turn to get even. Lead the Fur Fighters with a vengeance through more than 30 levels in 6 dangerous worlds against hellish legions of Viggo's psychotic animal terminators.
|The kangaroo, naturally, jumps high.|
The most interesting aspect to this game is the ability at special points in the levels to swap between any of the six playable characters. Each has his own characteristics with the kangaroo able to jump to higher areas etc. The game includes 20 varied weapons (including shotguns, pistols and rocket launchers among others) to literally blow the stuffing out of the opponents. The levels are generally well designed and will require some puzzle solving to complete, as well as a bit of thought.
With over 30 levels set across 6 different worlds this game will take some time to complete, but not quite 70 hours worth as Acclaim believe. Still, it's a pretty tough game and is great for those looking for a bit of a challenge. The inclusion of 15 multi-player levels will keep those people with a couple of friends (and a multi-tap) very happy for quite a while.
Bizarre Creations, the developers of Fur Fighters, should be familiar to console gamers. The company developed the original Formula One on PSOne but most recently developed MSR on Dreamcast which is currently being reworked as the stunning Project Gotham on XBox.
Are there problems with the game. Well, yes. The biggest problem is the camera angles, which are quite horrific at times when running against walls etc. The other problem is the game just doesn't feel right. In an age where developers are calculating gravity on bullets and the sound of speed for the gunfire sounds this game seems overly simplistic and childish, and yet for it's content the game will always remain solely for adults. Another niggle is the controls. Although they are configurable the game never seems to have as much fluidity has the latest First Person Shooters such as Red Faction or Quake III Revolution.
One of the strangest moves that Bizarre Creations have made is the change to cell shaded graphics for the characters. It makes it look like once again the developers are trying to aim the game at children, but with such violent content I'm not quite sure if the cell shading was the correct choice, especially with the 3D polygon characters of the original quite adequate for the game. As previously mentioned the poor camera angles play a part in the game. Perhaps it is the improvements in so many other games that makes this so noticeable these days but it soon hinders your progress. The camera angles will have you asking why the developers didn't fix them prior to release.
|The 4-player split screen is fun.|
Fortunately, the sound in Fur Fighters: Viggo's Revenge is quite impressive with some great music and hilarious speech which has been enhanced from the Dreamcast game. Obviously with such a light hearted feel, the game has rather cute sound effects from the weapons, and you won't be hearing too many screams of pain from the characters as they get the stuffing blown out of them.
This is such a hard game to review. While the game retains the same feel as the Dreamcast version the change to cell shaded characters is bemusing. Why bother when the original graphics were fine to start with? Some very dodgy camera angles (compared to other games today) don't help either and it really distracts from the gameplay. If this was a launch title on the Playstation 2 then I would have to recommend it. However with the game arriving only days before THQ's stunning Red Faction it's pretty hard to recommend Fur Fighters: Viggo's Revenge unless you are a FPS lover or in need of some 4-player action and already have Quake III Revolution. A solid, but slightly disappointing title.
|It's a flying duck/bird/fish thing.|
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