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June 12, 2005
Final Fight Streetwise - Preview
Release Date Publisher Developer Anticipation Players Price
11/4/2006CapcomCapcom1-2$79.95

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Graphics look pretty good.
Of all the games announced at the 2005 E3 show Final Fight Streetwise is a game which got us most excited here at Future Gamez. Back in the 16-bit era Final Fight (and to a lesser extent the two sequels) were among the best side scrolling beat 'em ups on Super Nintendo - and a worthy opponent to Sega's Streets of Rage titles on Megadrive. Indeed the three games on Super Nintendo were fantastic titles, but then (besides a brief appearance on Sega CD) the series disappeared. 10 years later an the series is about to be resurrected - and in a big way too.

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Increasing respect.
‘Your fists are the only thing you can really rely on in this world’ are the words uttered by Kyle and Cody Travers. Gaining respect is the only way to survive the streets of Metro City. The Travers brothers have spent years building an indisputable reputation amongst the local gangs and street thugs. No one ever dares to challenge them until a seedy organization kidnaps Cody. In the feverish attempt to rescue his brother, Kyle collides head-on with the forces of a sinister underground boss whose powerful influence has thrown the various districts of Metro City into utter chaos. Now the metropolis is in a riotous turmoil as a mysterious street drug spreads across the city. What’s happened to Cody and is he still alive? Can all this anarchy be stopped?

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Talking to a NPC.
In Final Fight: Streetwise, players assume the role of Kyle Travers. As a streetwise underground pit fighter and brother of the infamous Cody from the classic Final Fight series, Kyle must try to solve his brother’s disappearance. A major element to the game is quickly building ‘respect.’ Earning this sought-after characteristic gives gamers a means to attain powerful new fighting skills, hardcore weapons, critical information and a wide variety of NPC's (non-playable characters) support; all vital for completing various objectives.

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Hagar makes a cameo.
Final Fight: Streetwise looks fairly nice and most importantly will see the return on many favourites from the old games. Much like other fighting games 'respect' plays a major part as this will affect theinteraction with enemies and bystanders. You can earn repsect by defeating enemies, winning pit-fights, completing side missions, and mini-games. Building respect requires two components:
Tension – Affects one’s fighting ability. Increasing the ‘tension’ level unlocks more powerful attack moves. The amount of tension the player builds is based on how intensely they fight. The better the performance, the greater the reward.
Money – Affects what helpful items and services that can be purchased, including weapons, information, hiring allies, etc.

As in the original games weapons are available. From simple knives and pipes your character can even pick up, or purchase, guns - but use them sparingly or they will become damaged and unusable rather quickly.

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What's this then?!
In terms of graphics and sound everything in this title looks very impressive. The developers have really captured the gritty look of the city and the developers are even promising dynamic environments that will be destroyed progressively as the game progresses. Sound will make use of Dolby Pro Logic II and Capcom are promising a solid list of licensed tracks which are still to be announced.

It's pretty funny. As I look at the details for this game, and the screenshots I can't help but sense that the powers that be at Capcom have taken a good look at Electronic Arts' Def Jam Fight for New York and thought 'we could do that' - but that's not a bad thing as that title was one of the best of 2004. Capcom have confirmed that PAL territories will be getting Final Fight: Streetwise in April 2006. We can't wait..