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July 25, 2005
Dead To Rights II - Preview
Release Date Publisher Developer Anticipation Players Price
26/10/2005EA GamesNamco1$89.95

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Graphics certainly look improved..
The first Dead To Rights was a good game let down by several issues which couldn't be overlooked. Primarily the graphics were very poor, verging on almost PSOne in quality in spots, the hand-to-hand combat and enemy A.I. were also lacking. Still, the game had some nice ideas, the primary one being inclusion of Shadow (the dog) to attack enemies bring their weapons back to Jack Slate to use against other enemies. Fortunatley the game sold well enough to ensure a sequel be made, and it looks improved in most areas. Gamers in PAL territories have been waiting for this game for some time now with a release in America in April.

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..and there are human shields..
Dead to Rights II marks the return of action-hero Jack Slate and his K-9 companion, Shadow. In actual fact this game is a prequel in terms of storyline. While investigating the disappearance of a distinguished judge, Jack Slate undercovers a labyrinth of corruption and betrayal - reaffirming there's only loyalty he can ever really trust. Jack and Shadow find themselves once again in the squalid, mean streets of Grant City, ensnared in a labyrinth of crime, corruption and betrayal. While the story that sets the backdrop this game is all about action.

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..while Shadow attacks enemies..
As with the previous title Dead to Rights II is a third-person action shooter. The game is filled with John Woo inspired moments of jumping and shooting, using enemies as human shields and disarming enemies. What makes this game so unique is the inclusion of Shadow, your faithful husky who can also attack enemies and steal their weapons to return them back to Jack to use against enemies. This sequel will include thirteen new disarm moves to take down enemies taking the number of disarms to over twenty-five, double that of the original title. It is also possible to slow down time during jumps allowing jack to shoots several enemies before they can get their shots off at him.

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.. but is the game any good?
An all new lightning-fast melee fighting system allows Jack to collect and use melee weapons throughout his environment, including bats, pipes, 2x4s, machetes and swords. Jack’s massive arsenal now includes heavy artillery such as mini-guns and shoulder-mounted RPGs. Also at Jack’s disposal are devastating land mines, flechette grenades that shred human flesh and shotguns with incendiary shells that set your enemies ablaze.

While the gameplay remains unknown the graphics in Dead to Rights II certainly look much better then in the original. Expect an Australian release through Electronic Arts in late October.