Return To Home Page
Click Here To Purchase Item from Games Warehouse
September 24, 2004
Crash Bandicoot Twinsanity - Preview
Release Date Publisher Developer Anticipation Players Price
28/10/2004VivendiTraveller's Tales1$69.95

Click To Enlarge Image
Crash and Neo... together.
Crash Bandicoot is one of the most loved gaming characters of all time and while he was virtually Sony's mascot during the PSOne era his move to Vivendi has seen him being released on all platforms including XBox, Gameboy and Gamecube. Crash Bandicoot Twinsanity is the second platform based game starring the orange marsuipial on the Playstation 2, and almost everything seems to have been improved from the graphics to gameplay. Here's hoping that Vivendi create a game that lives up to the license, and restores the character to his PSOne glory days. The first thing that has been significantly worked on is the storyline in Crash Twinsanity.

Click To Enlarge Image
Through the lava levels.
Wicked Twins from another dimension invade Crash’s island home, to steal all the Wumpa fruit, the fuel source for the Twins’ technology. To face a greater evil, Crash Bandicoot must team up with his creator and arch rival, Dr. Neo Cortex.

Crash Twinsanity introduces an insanely humorous twist to platform gaming with the introduction of a two-character game mechanic. Players control Crash and Dr. Cortex as a single playable entity. As you can see from the surrounding screenshots everything else is pretty much in place, the crates, the fairly linear levels, and, well everything else that made the orange marsupial so popular so many years ago.

Click To Enlarge Image
Following a linear path.
The developers are promising that Crash Twinsanity will have no visible load times. I hope to god this doesn't mean some crazy assed 2 minute scene with Crash floating through space as was the case with the previous game, Crash Bandicoot: Wrath of Cortex.

It would also be nice to see the levels becoming little more open-ended with multiple pathways. Sure, in previous games you could vary your path a little but, but it was rarely for more then a couple of seconds. Hopefully this game will offer more variety.

Click To Enlarge Image
Conversing with the monkey!
Graphically and sonically we can expect this latest Crash game to be faithful to previous games in the series. THe colours are bold, the sound quite cartoon like, but it's a mix that has worked well in the past, and continues to today.

If there is one damn thing this game MUST eliminate it's the god-aweful load times between levels from the previous title. Jeez, even my Crash Bandicoot mad sister tossed the previous game in favour of the PSOne titles due to the lengthy waits. Fortunately the developers have promised that this will not be a problem in Crash Twinsanity. Expect this latest game to hit the shelves in late October and at a consumer friendly price of only $AU69.95 here in Australia.